Street Fighter Alpha 3

Street Fighter Alpha 3

Developer(s) Capcom
Publisher(s) Capcom
Composer(s) Takayuki Iwai
Yuki Iwai
Isao Abe
Hideki Okugawa
Tetsuya Shibata
Platform(s) Arcade
Sega Dreamcast
Game Boy Advance
PlayStation
PocketStation
PlayStation 2
PlayStation Portable
Sega Saturn (Japan only)
Release date(s) Arcade
  • JP June 29, 1998
  • NA June 29, 1998
PlayStation
  • JP December 23, 1998
  • NA April 30, 1999
  • EU 2000
Dreamcast
  • JP July 8, 1999
    February 15, 2001 (Matching Service)
  • NA May 31, 2000
  • EU September 29, 2000
Saturn
  • JP August 6, 1999
Game Boy Advance
  • JP September 27, 2002
  • NA December 1, 2002
  • EU November 29, 2002
PlayStation Portable
(as Street Fighter Alpha 3 MAX)
  • JP January 19, 2006
  • NA February 7, 2006
  • EU March 10, 2006
Genre(s) Fighting
Mode(s) Up to 2 players simultaneously
Cabinet Upright
Arcade system CPS-2 (Alpha 3)
Sega Naomi (Alpha 3 Upper)
Display Raster, 384 x 224 pixels (Horizontal), 4096 colors

Street Fighter Alpha 3, known as Street Fighter Zero 3 (ストリートファイターZERO 3?) in Japan and Asia, is a 1998 fighting game by Capcom originally released for the CPS II arcade hardware. It is the third game in the Street Fighter Alpha series, following Street Fighter Alpha: Warriors' Dreams and Street Fighter Alpha 2. The gameplay system from the previous Alpha games was given a complete overhaul with the addition of three selectable fighting styles based on Street Fighter Alpha (A-ism), Street Fighter Alpha 2 (V-ism), and Super Street Fighter II Turbo (X-ism), new stages, a much larger roster of characters, and for the first time since the original Street Fighter II, new theme music for all the returning characters.

Contents

Gameplay

Street Fighter Alpha 3 discards the "Manual" and "Auto" modes from the previous Alpha games by offering the player three different playing styles known as "isms". The standard playing style, A-ism (or Z-ism in Japan), is based on the previous Alpha games, in which the player has a three-level Super Combo gauge with access to several Super Combo moves. X-ism is a simple style based on Super Street Fighter II Turbo, in which the player has a single-level Super Combo gauge and access to a single (but powerful) Super Combo move. The third style, V-ism (or "variable" style), a unique style that allows the player to perform custom combos similar to the ones in Street Fighter Alpha 2. In X-ism, players cannot air-block nor use Alpha Counters. Alpha 3 also introduces a "Guard Power Gauge" which depletes each time the player blocks – if the gauge is completely depleted, then the player will remain vulnerable for an attack.

The controls for several actions has been modified from previous Alpha games. For example, the level of a Super Combo move in A-ism is now determined by the strength of the attack button pressed (i.e. Medium Punch or Kick for a Lv. 2 Super Combo), rather than the number of buttons pushed; and throwing is now done by pressing two punch or kick buttons simultaneously.

Characters

As with the previous Alpha titles, several characters were added to the game: Cammy, who was previously featured in the console-exclusive Alpha 2 Gold, makes her official Alpha debut in the game along with several characters from Street Fighter II including E. Honda, Blanka and Vega. Characters new to the Street Fighter series includes R. Mika, a Japanese female wrestler who idolizes Zangief, Karin, Sakura's rival who was first introduced in the Masahiko Nakahira manga Sakura Ganbaru!, and Cody from Final Fight, who was transformed from a vigilante into an escaped convict, makes his Street Fighter debut.

The single player mode consist of ten or eleven matches against computer-controlled opponents. The fifth and ninth opponent is a rival of the player's character who exchanges dialogue before and after the match. Unlike previous Alpha games, the final match for all the regular characters is against a more powerful version of M. Bison (officially known as Final Bison) who uses a more powerful version of the Psycho Crusher as a Super Combo. When playing as Bison and Evil Ryu, however, Ryu and Shin Akuma become their final opponents, respectively.

Depending on the player's character, the final match with Bison will be preceded with either: a one-on-two match against Bison's female bodyguards Juni and Juli (who uses the same techniques as Cammy), or the boxer Balrog. In the arcade version, Balrog, Juni and Juli were secret characters.

Returning characters

Character Origin Stage[1] Voice actor
Ryu Street Fighter Genbu Plains, Japan Toshiyuki Morikawa
Chun-Li Street Fighter II Zhidan Plaza, China Yūko Miyamura
Charlie (Nash in Japan) Street Fighter Alpha Frankfort Hangar, USA Toshiyuki Morikawa
Ken Masters Street Fighter Hotel Masters, USA Tetsuya Iwanaga
Guy Final Fight Overhead under 22nd Street, USA Tetsuya Iwanaga
Birdie Street Fighter Train Junkyard, England Wataru Takagi
Sodom Final Fight Manhattan Building 49F, USA Wataru Takagi
Adon Street Fighter Historic Ruins of Khmer, Thailand Wataru Takagi
Rose Street Fighter Alpha Palazzo Mistero, Italy Michiko Neya
Sagat Street Fighter Resting Place of OgNagpa in front of the Gautama Buddha statue, Thailand Shin-ichiro Miki
M. Bison (Vega in Japan) Street Fighter II Secret Point 48106 Tomomichi Nishimura
Akuma (Gouki in Japan) Super Street Fighter II Turbo Oni Fang Cave, Japan Tomomichi Nishimura
Dan Hibiki Street Fighter Alpha Hinode Park, Japan Osamu Hosoi
Zangief Street Fighter II Akademgorodok Blast Furnace, USSR Wataru Takagi
Dhalsim Street Fighter II In front of the Jaunpur Monument, India Yoshiharu Yamada
Rolento Final Fight Camouflaged Subway, Detroit, Michigan, USA Jin Yamanoi
Gen Street Fighter Victoria Harbour, Hong Kong Wataru Takagi
Sakura Kasugano Street Fighter Alpha 2 Hana Shoutengai, Japan Yuko Sasamoto

New characters

Character Origin Stage[1] Voice actor
Cammy[2] Super Street Fighter II Mykonos, Greece Akiko Kōmoto
Edmond Honda Street Fighter II Higashi-Komagata Katomi Kontou, Japan Masashi Sugawara
Blanka Street Fighter II Swampland Branch of Madeira River, Brazil Yūji Ueda
Vega (Balrog in Japan) Street Fighter II Requena Spiral Tower, Spain Yūji Ueda
Cody Final Fight Metro City Police Detention Center, USA Kōichi Yamadera
Karin Street Fighter: Sakura Ganbaru! (manga) Queen of Victoria Ship, Japan (console only)[3] Miho Yamada
R. Mika First Appearance Wrestling Ring at Sardine Beach, Japan Junko Takeuchi
Balrog (M. Bison in Japan) Street Fighter II Fremont Street, Las Vegas, USA (console only)[4] Kōichi Yamadera
Juni First Appearance Secret Point 48106 Akiko Kōmoto
Juli First Appearance Secret Point 48106 Akiko Kōmoto

Home version additions

In the home versions, Balrog, Juni and Juli became regular characters with their own storylines, win quotes and endings. The home versions also added the remaining three characters introduced in Super Street Fighter II, T. Hawk, Dee Jay and Fei-Long, to the selectable roster. In the PlayStation version, the player can also gain access to the arcade version of Balrog, called EX Balrog, as well as Guile, Evil Ryu and Shin Akuma, by fulfilling certain prerequisites in World Tour mode. In the Dreamcast and Saturn versions, while Guile, along with Evil Ryu and Shin Akuma, became regular characters, the player can also gain access to Final Bison.

Character Origin Stage[1] Voice actor
Dee Jay Super Street Fighter II Port Antonio, Jamaica Hōchū Ōtsuka
Fei-Long Super Street Fighter II Kowloon Park, Hong Kong Kōsuke Toriumi
T. Hawk Super Street Fighter II Monte Alban Plains, Mexico Shōzō Iizuka
Guile Street Fighter II Nevada Ghost Valley, USA Toshihide Tsuchiya
Final Bison (Final Vega in Japan) First Appearance Secret Point 48106 Tomomichi Nishimura
EX Balrog (EX M. Bison in Japan) First Appearance Fremont Street, Las Vegas Koichi Yamadera
Shin Akuma (Shin Gouki in Japan)[5] Street Fighter Alpha 2 Gokuento Island, Japan Tomomichi Nishimura
Evil Ryu Street Fighter Alpha 2 Oni Fang Cave, Japan Toshiyuki Morikawa

Portable version additions

The Game Boy Advance contains all the additional characters from the console versions, as well as three additional characters from Capcom vs. SNK 2: Yun, Maki and Eagle. The PlayStation Portable version, Street Fighter Alpha 3 MAX, contains the same additional characters, as well as Ingrid from Capcom Fighting Evolution.

Character Origin Stage[1] Voice actor
Eagle Street Fighter Train Junkyard, England Jin Yamanoi
Maki Final Fight 2 Overhead under 22nd Street, USA Miki Nagasawa
Yun Street Fighter III Kowloon Park, Hong Kong Kentaro Ito
Ingrid Capcom Fighting Jam N/A Masako Jō

Versions

References

  1. ^ a b c d The characters' stages are given specific locations in the Japanese version, whereas in the English version they're simply referred by the country where they're set.
  2. ^ While Cammy was included in X-Men vs. Street Fighter and the home version of Street Fighter Alpha 2 Gold, this was her first full fledge appearance in the Street Fighter Alpha series.
  3. ^ In the arcade version, Karin's home stage was originally Hana Shoutengai set at nighttime.
  4. ^ In the arcade version, Balrog's stage is Secret Point 48106.
  5. ^ Dee Jay, Fei-Long, T. Hawk, Guile, Evil Ryu and Shin Akuma were not in the arcade version of Street Fighter Alpha 3.
  6. ^ http://uk.ps2.ign.com/articles/876/876333p1.html

Sources

External links